#Bitcoinmovement - The hub of Bitcoin and Crypto media ...
#Bitcoinmovement - The hub of Bitcoin and Crypto media ...
Bitcoin Archives - Visual Capitalist
Bitcoin: The Top Performing Currency For a Second Year in ...
bitcoin Archives - The Money Project
Comparing Bitcoin, Ethereum, and Other ... - Visual Capitalist
Small reviews of (I think) all incremental games I've ever played on Android
I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose. THE BEST GAMES I'VE PLAYED ARE THESE (no order):
Honorable Mention: Eggs, Inc The rest: more or less hated it Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??". ------ Time Idle RPG This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time? Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it. 2 Path of Idling The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress. The game is a RPG game and these are the things that opened up for me in the first few hours. Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done) Skills Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here. Quest that also includes Perks and Skill quests. Gear which 5 equipment slots, plus craft plus trade plus smelt Also gear for your Pet, which is also another tab! Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on. The dev has added a lot of features, now it's time to rework the game, and have the features take their time. 2 Idle Slayer The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down. With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades. So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better. 4 Exponential Idle A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME. 3 Factoid Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Spark Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Antimatter Dimensions Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game. 5 Melvor Idle It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into. 2 A Girl Adrift The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me. You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures. 3 Archer: Danger Phone I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort. There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this. 1 Home Quest This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up. 2 Idle Industry This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones. 2 Masters of Madness Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me. 1 Soda Dungeon 2 Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end. 2 Bacterial Takeover Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped. 2 LogRogue Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing. 3 A Kittens Game Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before. But still probably the best incremental ever. 5 A Dark Room An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me. 2 Little Healer Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game. 1 Clickie Zoo Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway. 4 Idling to Rule the Gods The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty. I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format. 2 Realm Grinder This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes. Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre. 2 Spaceplan A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?) 3 Zombidle Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs 2 Eggs, Inc While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing? Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point? Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless. 4 Castle Clicker Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers. 2 Endless Era This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun??? 1 Idle Quote An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind. 2 Monster Miser An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun. 3 Pocket Politics An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind. 1 Time Clickers A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks. 1 Tap Tap Fish - Abyssrium I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that. 2 Cartoon 999 Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience. 2 Dungeon Manager Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games. 2 Final Fortress Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face. The zombie skin was also crappy. 1 Mana Maker Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless. So fail, sorry. 2 Infinity Dungeon The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play. 1 Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Dungeon 999 F: Secret of Slime Dungeon Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Tower of Hero You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again. There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh. 3 Pageboy Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it! 2 Idle Warriors The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny. But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it. 2 Tap! Tap! Faraway! Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity. 2 Auto RPG Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight! There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself. 4 Merchant Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters. I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times. 2 Idle Oil Tycoon This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app. It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore. 5 Soda Dungeon This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder. The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game. 4 10 Billion Wives Kept Man Life The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses. I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me. Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff. 3 Adventure Capitalist One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless. 3 The Monolith A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing. 2 USSR Simulator An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days. 2 RPG Clicker They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall. 1 Logging Quest Logging Quest 2 [Review is for the original and its sequel] There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be? 1 Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless. Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals. 1 Galaxy Clicker A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun. 2 Megatramp A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells. 1 Inflation RPG It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it. 2 Widget RPG Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills. It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do. 2 Capitalist Tycoon I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on. But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year. 2 Clicking Bad An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play. 2 Zombie Tapper A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless. 1 Bitcoin Billionaire I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first. 3 Tap Titan An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive. 4 God Squad I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored. 1
I made this chart to help myself visualize the major price actions of Bitcoin over time. Also for people who like to say Bitcoin is a bubble. Bitcoin has bubbled many times, but three major times since its birth. After the dust settles, the price always stabilizes higher. https://preview.redd.it/ddm4h3fjauk51.png?width=4912&format=png&auto=webp&s=d61fbeb1a9de6ac7411a1cd1754802cb69e16174 Conclusion: Bitcoin is a bubble, and then it's not... (over and over and over). Less to do with tulips and more to do with the natural wild west growth pains of any young, capitalistic asset yet to mature. A lot of people already know this. Charts help :D
Kingdom of Fujiwe and Ark Tribe, two closely related projects, will use the technology behind the Ark Blockchain and its native token, Ark. The foundation laid out in this project will be scalable to most other video game or office software projects.
Kingdom of Fujiwe (Video Game - Visual Novel)
The story of Kingdom of Fujiwe (KOF) will be told as a visual novel, a story told with art and dialogue containing reward screens that give the player in-game backgrounds who are more detailed and show the characters at their new stage of relationship. KOF will follow the exploits of Sirielle Airi, a legal hacker in the service of the Kingdom of Fujiwe. Visual novels generally employ mini-games. With KOF, mini-games involve managing Sirielle’s missions. Like most visual novels, KOF will have multiple endings depending on the relationships that Sirielle develops during the game. Different endings can be achieved through dialog between Sirielle and various mercenaries from the Draticornix, an elite division of the Sanctuary guild.
The role of the Ark blockchain regarding KOF will be twofold:
Ark will be used to power the shop, and make the initial purchase of the game
Ark will be implemented as an anti-piracy system
The application of these two technologies can easily be reused by other online merchants, as well as by software sales firms, and of course, for the gaming industry. Challenges facing the adoption of such a system include the antagonistic relationship of gamers towards proof-of-work (POW) currencies (more particularly the miners behind them), and the number of transactions that the Ark network (or a sidechain) can bear. The first obstacle regarding the attitude of gamers against cryptocurrencies is easy to overcome, because Ark’s blockchain is not a POW, but rather delegated proof of stake (DPOS). POW currencies, like Bitcoin, have been increasing the cost of graphics cards, which is one of the main causes for hatred among gamers. The second is trickier due to the number of potential transactions needed to scale this system. At its peak, the service may incur thousands or millions of transactions over the course of a few hours with the release of video games on the most popular platforms. A solution to this problem can only be found with the support, expertise, and consultation of the Ark team and members of the community. For KOF, the question does not arise. It is more likely that only one or two thousand users, distributed on the globe, will buy it. KOF will act as a demonstration for the potential of building such a service.
Ark Tribe (crowdfunding)
The Ark Tribe Project will provide another real-world application of the Ark blockchain.
An alternative to bank loans, crowdfunding gives project owners the ability to raise the capital needed to seed their projects without the restrictions associated with traditional venture capital. Ark Tribe’s goal is to bring people together and foster new, exciting ideas that might otherwise not had the same exposure as they would in other, traditional settings.
Crowdfunding often entices donations from the community by offering other products associated with the main project. For instance, a mug with the design by the project’s artist, or a free artbook in a downloadable ebook format. This is in opposition to most traditional venture capitalists who are primarily concerned with receiving a return on their investment and profits. Ark Tribe bridges that gap by encouraging the community to donate and contribute, but the goal of each project funded by the Ark Tribe should be to provide a return on the investments made in the crowdfunding projects. This return would come from a fund specially created for Ark Tribe. Investors would thus be more inclined to help project leaders as their funds would be added to those individuals, enabling more projects to emerge.
Beyond the crowdfunding of projects, there is also social crowdfunding. In a world where health problems can ruin entire families, where poverty is not just a problem in the poorest countries, and the daily lives of families that have nothing, social crowdfunding holds out a generous hand to people who are in the deepest need. This is a humanism that must be encouraged. Ark’s delegation system offers a solution to those who have no family to turn to for help, or no friends because poverty often drives to isolation. This also goes for the dignity of people who have a need of social crowdfunding, but the conditions that have led them to be so in need should not be a public exhibition to relatives and neighbors. To prevent social crowdfunding to be abused, and to respond to an emergency, a "tasks market" should be established within Ark Tribe. The tasks come from project holders. Indeed, in the background application, they can add applications tasks, giving both the opportunity to work with people whose financial needs are immediate; and enable projects to move forward even during the crowdfunding campaign. These tasks may be financed by the project leaders and by those funding the projects. They should allow people in need quick funds to get out of difficult solutions to find a solution to their problems.
Ensuring investors will receive a return on investment can be approached in two ways. The first is the formation of a wallet voting for a delegate whose interest will serve to compensate investors helping up projects above a certain amount. The second is to create a delegate node that would serve to ensure the return on investment of investor, again, a ceiling should be selected for deciding who is a “pro” investor.
Create products using Ark, demonstrating its usefulness;
Provide support to Ark by creating a demand for its organic token;
Demonstrate that a business model based on a cryptocurrency is viable;
Offer innovative services to people whose need for them is present.
Kingdom of Fujiwe - book
The book of the history of the Kingdom of Fujiwe serves three essential purposes. The first is to draw attention to Ark and Ark Tribe. Distributed free of charge and offered on Steam for free, the eBook will help stir up public curiosity. It also used to structure the history of the Kingdom of Fujiwe (game) because the visual novels need a solid story. The third goal is to find potential partners for the game and start building a team of artists and writers.
Ark Tribe must be created and released after the book’s launch. Part will be the web platform, where projects come to life, the other will allow a project manager access to manage projects and coordinate teams. It is important to note that an English version of this project will be the priority, as the French market will be harder to find video game studios and artists. Although the platform will not be limited to these, they will be a primary source of projects and tasks.
Kingdom of Fujiwe - Game
Kingdom of Fujiwe will release completely translated into English because French niche is relatively undeveloped. It is vital to present the game both in English and French, so as to make the demonstrations in these two languages and reach as wide an audience as possible.
Kingdom of Fujiwe - Book
11 000 € in Ark will cover the cost of producing the book. This includes: co-writer, review, and revision of the book, beta-readers, and the translation into French and the review of the book in French, knowing that it will be between 50 000 and 100 000 words.
2500 € in Ark to format the finished book into a format visual novel script once it is finished to prepare the background of the Kingdom of Fujiwe.
We have a co-writer (in English, no need in French) an editor (the person in charge to correct the text and manage inconsistencies) and 5 beta readers in each language. Translation English => French is also already covered, however, the need for a second professional to double-check is requested.
Ark Tribe & Kingdom of Fujiwe
An assistant to discuss and write the specifications (30 hours approximately), which will be in charge of web programming team once done
One or two web programmers (C#) for the Ark Tribe website, and Kingdom of Fujiwe
One or two C# programmers in addition to the API and the payment API.
A C# programmer for the Kingdom of Fujiwe - Game (2 months) We already have a project manager and the artists needed. The financial estimate is difficult to date and will only be possible when the specifications will be established. Time estimates above are broad.
Kingdom of Fujiwe - Book
Beside the co-author and committed professionals who will get paid, there will be no direct gains from this project. A Patreon will be set up, which will include both the game and the book, people who have participated (author, programmers, etc.) will share the revenue made by the Patreon’s after expenses are taken out.
Ark Tribe & Kingdom of Fujiwe - Game
Project promoters should pay their expenses in fiat currency, in fact, while users work in Ark project bearers will get their donations in Tether to avoid the fluctuation of Ark price to put the projects bearers in trouble. We will need to create a bridge between Ark and Tether for that matter. To support the team and projects, an Ark delegate will be created, which will fund the maintenance needs of these two projects. Sales of the Kingdom of Fujiwe will be added to the income. Kingdom of Fujiwe players will be invited to vote for the delegate.
Cryptocurrencies plunge for the week with Bitcoin still below USD$6,550, forecasters project 54% per annum growth in the Cryptocurrency ATM industry over 5 years and Coinbase explores launching a Bitcoin ETF with BlackRock
Developments in Financial Services
Apex Clearing, a digital financial clearing and execution company, announced Wednesday of plans to launch a new cryptocurrency brokerage subsidiary. As a result, Apex’s clients, who are primarily wealth management and financial advisory firms, will have access to investment opportunities in cryptocurrencies. Initially in its brokerage service, Apex will include Bitcoin, Bitcoin Cash, Litecoin, and Ethereum before expanding to other coins.
The Australian Securities Exchange (ASX) has announced a six-month delay in the rollout of a specialized blockchain to facilitate equity transactions. ASX has been working to implement the blockchain since December 2017 and had plans to launch in late 2020. However, with the six-month setback, ASX will not launch the blockchain until March or April of 2021. ASX cited plans to devote more time to user development and testing in explaining its decision to delay the blockchain’s launch.
Abra, the cryptocurrency wallet startup, is now permitting deposits to come from European bank accounts. Users in Single Euro Payments Area (SEPA) can now transfer Euros (or other national currencies) directly into Abra.
The ASX is delaying the roll-out of a blockchain settlement system until 2021. After receiving 41 written submissions form various stakeholders in the process (clearing & settlement, payment providers, market operators, etc), ASX management decided it makes sense to delay implementation and extend the development testing period.
Bittrex announced it is partnering with Cryptrofacil to launch a cryptocurrency trading exchange for Latin America. The new exchange will be based out of Uruguay.
Coinbase announced Thursday of plans to roll out new crypto trading pairs for the British pound. David Farmer, general manager of Coinbase Pro, said in a blog that Coinbase Pro will begin offering trading services for the pound against Ethereum, Bitcoin Cash, Ethereum Classic, and Litecoin. Coinbase Pro already offers trading services for the pound against bitcoin.
Crypto.com is launching its first cryptocurrency debit card in Singapore. The company raised USD$25mm this past June in its an ICO. Crypto.com will be partnering with payment provider Visa to deliver its debit card.
Industrial & Commercial Bank of China, the largest bank in China, has announced it will focus on investing in “intelligent banking” and the deployment of new financial technologies. The goal of the bank is to introduce “smart banking” to the financial ecosystem in China.
ResearchandMarkets.com forecasts that the crypto ATM industry will grow to USD$114.5mm by CY2023 and implies a per annum growth rate of ~54.7%. The company suggests the majority of the growth will come from two-way ATMs which let customer change digital currency into fiat and vice-versa. Furthermore, the reported by ResearchandMarkets.com posits that that the majority of the crypto ATMs will be based in North America. At the moment, crypto ATM industry is forecasted to be ~USD$16.3mm.
Robinhood, the mobile zero-fee investment app, revealed Thursday that the firm is actively looking for a CFO while citing ‘definite’ plans for the firm to go public. Robinhood CEO Baiju Bhatt expanded, saying, “it’s definitely on the horizon, not in the immediate term, but that’s something we are thinking about.”
After making a controversial move to hold themselves to know-your-customer (KYC) regulations, ShapeShift exchange is facing criticism from users across the crypto industry. In explaining their decision, CEO Erik Voorhees explained that the idea of requiring customers to hand over private information is something the exchange has struggled with for a long time, but they believe this is the best decision to help the firm navigate the regulatory environment.
Breugel, a Belgium-based think tank, argues that the EU should create a single standard for regulating cryptocurrencies for the Euro-bloc. The group believes there should be common regulations for crypto exchanges and ICOs.
Global crypto wallet Abra will begin enabling the direct purchase and sale of cryptocurrencies with European bank accounts, the company announced Tuesday in a press release. Users will now be able to transfer euros and other national currencies into their wallet, which can then be used to purchase any of 28 cryptocurrencies offered by the crypto wallet.
The Iranian government has accepted the mining of cryptocurrencies as a formal industry. The Supreme Cyberspace Council is now focusing on developing a framework for regulation of the crypto mining industry.
Members of the European Parliament met Tuesday to review a proposal of regulatory framework that would surround initial coin offerings (ICO). If passed, the proposal would cap token sales of an ICO at EUR 8 million and hold offerings to know-your-customeanti-money-laundering regulations. The framework would allow projects to raise funds in any of the 28 EU member nations.
The Philippines Securities and Exchange Commission (SEC) said Tuesday that it plans to release trading rules for cryptocurrency exchanges to follow, according to local news outlets. The Philippines has been an early mover in crypto regulation, having already published regulatory framework for initial coin offerings and requiring actual registration of crypto exchanges.
A high-ranking official of Ukraine's Finance Ministry, Sergey Verlanov, explained in an interview that Ukrainians are expected to pay the regular 19.5% income tax on profits from crypto related activities. Verlanov went on to add that while cryptocurrencies have no official legal status in Ukraine, they are common items deemed intangible assets.
An order issued by Uzbekistan President Shavkat Mirziyoev on Sunday states that Uzbekistan will no longer charge tax on cryptocurrency related income and that licensed cryptocurrency exchanges will not be held to the country’s securities and exchanges regulations. This announcement comes as Uzbekistan is attempting to attract cryptocurrency related businesses to the country.
Andreas Antonopoulos, Bitcoin evangelist, believes Bitcoin ETFs will be negative for Bitcoin long-term as it will let investor speculate about its price more easily. Antonopoulos believes a Bitcoin ETF will permit market makers to manipulate Bitcoin markets and that individual investors would move away from playing an important part in the decision-making process of the cryptocurrency ecosystem (since they would inevitably shy away from the responsibilities of owning Bitcoin key).
Bill Barhydt, CEIO of cryptocurrency payment startup Abra, during an interview on CNBC’s Coin Rush, suggests the SEC is rejecting Bitcoin ETFs because the applicants don’t “fit the mold of who the SEC is used to approving.” Barhydty suggests a trusted financial organization has better probability of getting a Bitcoin ETF approved than a startup.
Bitcoin Depot has launched 20 crypto ATMS in California to bring its total global installed base to 160. The company expects to reach 200 installed ATMs globally by year-end. With an install rate of 7 ATM/months, Bitcoin Depot may not reach its management goal of 1,000 installed Bitcoin ATMs by CY2020.
Bitcoin’s market capitalization is back to 55% of total digital currency market capitalization, the highest level since December 2017.
Bitmain’s AntPool has activated AsicBoost, a controversial method of mining Bitcoin more efficiently. AsicBoost exploits a previously known weakness in Bitcoin’s proof-of-work algorithm that allows for faster mining. Bitmain notably holds a patent in China for a system that exploits the Bitcoin network’s weakness in order to increase mining productivity.
Bitfi, previously advertised as an unhackable Bitcoin wallet, has withdrawn its claim that it is not hackable after cybersecurity researchers were able to discover serious security flaws in Bitfi’s technology.
Bittrex has decided to delist Bitcoin Gold following failure by the cryptocurrency to pay Bittrex the monthly listing fee of USD$262,907.
Blockchain identity startup Civic has decided to use 333 million of its 1 billion supply of CVC token (~USD$43mm) to pay for the costs of identity checks of users on its platform as well as stress-testing the protocol.
Blockstream VP Warren Togami warned investors on Tuesday of a possible ‘51 percent’ attack on Bitcoin Cash’s blockchain. With a hashrate below 8% of Bitcoin’s , Togami warned that a ‘51 percent attack’ could render the cryptocurrency useless. In his rantings on Twitter, Togami cited Bitcoin Cash’s similarity to Feathercoin, a cryptocurrency who’s ‘51 percent’ attack left the coin obsolete.
Cannabis publication, High Times, reported Wednesday that they would be accepting cryptocurrency for its ongoing initial public offering (IPO). High Times initially announced that it would accept bitcoin and Ethereum in the beginning of August; however, it rolled back on its announcement citing regulation issues. Despite the rollback, it appears that bitcoin has remained a payment option in the publication’s IPO.
Cryptocurrencies underwent a harsh selloff Wednesday morning with the top 100 coins losing $12 billion of market cap in just one hour. Most notably, Bitcoin’s price dipped below the $7,000 level and Ethereum lost more than 11% in the last 24 hours. CNBC crypto analyst Ran NeuNer cited that a possible reasoning for this price move could be a large sell-off of digital assets from a crypto wallet that may be associated with the infamous Silk Road.
Google is rolling out an update to its Big Data service that will help investors “visualize” the Ethereum blockchain. The platform, BigQuery, will permit users to visualize behavior and clustering on the Ethereum blockchain.
IBM announced today of a partnership with Hu-manity.co to develop a ‘health data application that utilizes blockchain technology. This is not the first time the tech giant has partnered on a blockchain related projects, announcing partnerships earlier in the year with SecureKey and Sovrin.
According to iPR Daily, Alibaba and IBM have filed the largest number of blockchain-related patents to date. Alibaba has filed for 90 different blockchain-related patents while IBM has filed 89. Mastercard is 3rd on the list at 80.
Japanese city Tsukuba has officially become the first Japanese city to test a voting system that leverages blockchain technology. The blockchain voting system allows citizens to vote on different social contribution project proposals, such as the construction of a cheap sporting facility and the creation of a new cancer diagnostics center.
A malware that targets Bitcoin ATMs is on sale in underground markets for approximately US$25,000 according to Trend Micro. The malware exploits a service vulnerability and utilizes Near-Field Communication or pre-written cards that are provided to the buyers of the malware.
The Mega Chrome extension for the Chrome internet browser has been compromised. Hackers can now steal a user’s Monero as well as sensitive information according to chatrooms on Reddit and posts on Twitter.
The People’s Bank of China announced Tuesday that it has officially launched the testing phase of its blockchain trade finance platform, according to the Shanghai Securities News. The new blockchain aims to provide an “open financial and trade ecosystem based on the Guangdong, Hong Kong, and Macau Bay are.” The new blockchain should help banks conduct business authenticity audits, slash business costs, and improve efficiencies while helping regulators monitor various financial activities and improve interdepartmental information sharing.
Ripio, an Argentinian startup that ICO’d last year, has launched its full service, offering microloans to some 200,000 bitcoin wallet users in Argentina. Ripio’s blockchain connects lenders with borrowers from across the globe by leveraging Ethereum smart contracts. Ripio said its microloans can be issued for as much as US$730 and its average loan size is around $146.
Rising RAM costs are making the costs of EOS dapps cost prohibitive for developers. RAM, according to analysis by CoinDesk.com, has to be bought at market prices using EOS, with trades taking place on the Bancor algorithm. Each EOS dapp user takes 4 kilobytes of RAM to onboard for developers. According to the current RAM price, that's around $3.12 per user.
The South Korean government continues to make a push to invest and trial blockchain technologies in the public sector. According to CoinDesk.com, The Korea Internet & Security Agency (KISA) is looking to increasing the number of blockchain starter projects in the public sector from 6 to 12 by CY2019.
Southeast Asia’s largest cryptocurrency exchange, Coins, reported that it tripled its user count over the last fiscal year, going from 1.5 million users to over 5 million users. Coins is located in the Philippines and has grown by aggressively targeting foreign markets, specifically Malaysia and Thailand.
A survey by YouGov Omnibus finds that half of American Millennials are interested in using cryptocurrencies. The survey covered 1,202 persons and according to the results, 79% of the respondents knew of at least one cryptocurrency and 71% knew of Bitcoin.
Wal-Mart plans to begin testing the effectiveness of automated delivery drones based on blockchain protocol. The blockchain technology is meant to replace the elements of the delivery process that is dependent on “trust”.
While testifying in front of a US Congressional committee Wednesday, Twitter CEO Jack Dorsey said the social media giant believes blockchain may be a potential solution to the lack of trust between social media companies and their users. Dorsey cited that a decentralized blockchain would help to establish digital trust between the company and users, and that a blockchain may help to solve problems introduced in social media within the last two years.
The Winklevoss twins have won a patent for a cold storage method of protecting crypto keys that involves air-gapped computers, geographically remote vaults, plastic cards, and papyrus. The patent, awarded on Tuesday, was awarded to the brothers’ firm, Winklevoss IP, LLC by the U.S. Patent and Trademark Office.
Wyre, a crypto payments startup, has acquired Hedgy, a venture capitalist backed bitcoin smart contract development firm. Wyre hopes to leverage the acquisition of Hedgy in order to wider their crypt financial ecosystem, specifically by offering more financial instruments, such as forwards, swaps, and more.
https://preview.redd.it/709g6p8g54011.jpg?width=1920&format=pjpg&auto=webp&s=5864cddf06cdfa93596983647faba08cf1e050c1 Hello everyone, we hosted the AMA (ask me anything) in our community yesterday. The co-founder Mason answered the questions of the group members one by one. Due to limited time, we only answered some typical questions. Please understand. After the event, we organized all the questions in the group into articles for you to review. Of course, if your question is not in this article, please send an email to [[email protected]](/). 1.How long has the project been going on? And when can we expect the launch of the mainnet? When we were in the form of the company Dianrong.com, we started the development and open source it on GitHub after 2yrs. In the end, we decided to raise money in an ICO form. The most crucial part of the project is building a network that support’s DApp’s, and that’s something we’ve already achieved. For more information regarding this, please visit the following article we wrote: https://medium.com/@hero_node/hero-node-dashboard-is-officially-launched-taking-a-big-leap-in-dapp-development-8ccd28f60c64 Also, our own public chain will be published at the end of 2019! 2. When can we expect a detailed roadmap? The roadmap in the whitepaper contains our complete roadmap, this will be added to the website soon! 3. Why do you have two Telegram groups? Because of high interest, our first group reached the maximum amount of members, to give everyone a chance we decided to create a second group! But, we will try to see if we could emerge everything back into one group! 4. What is the nature of the partnership between Hero Node & Qtum? We have a technical cooperation with public chain investors such as Qtum, ITC and BTM. Hero Node plans to support a number of public chains including Zilliqa. We believe that Hero Node can help them on expanding their markets /eco-system by integrating the public chain services, besides that we also require a variety of public chains to solve different challenges. 5. How can we verify your investment from Fenbushi and Qtum? For Qtumm please go to: https://qtumeco.io/dapps and for Fenbushi, please check the images below: https://preview.redd.it/9my79za954011.jpg?width=1080&format=pjpg&auto=webp&s=81f028ce542dcf9b0a0c36c6dec84502036475ce 6. Why didn’t Hero Node choose to support the price? We just started and are really in the beginning stage of this amazing project, we don’t want to manipulate currency prices. We believe that with the development of the project the price will rise! 7. Do you have your own public chain? As stated in the first question we will publish our own public chain at the end of 2019. For more information regarding our public chain please read the whitepaper. The project was divided into three phases: Validation Reward Community During the first two phases, we’ll be making use of the tokens based on ERC-20. When we enter the last phase the tokens will be generated by our own blockchain consensus algorithm. 8. I think the code on GitHub is not so crucial? That’s because we only publish the code of the reward and consensus mechanism. We do have plans to publish the complete code after we’ve fully tested and verified everything. 9. Why can the refund be done only during specific times? and why is it mandatory that you can only refund if you haven’t traded the tokens? We’ve chosen to open refunds at specific times to give our investors some time to think about the refund program. Regarding the second questions, we have implemented this policy to prevent investor using the refund for arbitrage which can have an impact on the market. 10. Who are Hero Node’s direct competitors? Why is Hero Node better than others, for example, EOS, FileCoin, IPFS? Both Hero Node and EOS are trying to serve the Dapp development, but as you can see we’ve taken a completely different approach. Hero Node prefers to be completely decentralized, so it integrates some public chains rather than create an all-round chain. In frontend decentralization, Hero Node and IPFS are very similar, but we are not Dweb, but help developers to deliver the real Dapp. Also regarding the incentives part, we are not the same with FileCoin. If interested in that, I recommend everyone to read the posts I wrote on Medium about EOS and IPFS: https://medium.com/@hero_node/solution-to-the-impossible-trinity-talking-from-the-trend-of-ipfs-web-player-56f28a0abcc6 https://medium.com/@hero_node/attention-eos-could-really-be-a-cancer-cell-9420d7ea8c16 11. How can I get in contact with your recruitment team? Please send your resume to [[email protected]](/) 12. How many tokens do we need for running a node? Running nodes won’t consume your tokens, but developers need to lock the tokens to get more resources, such as storage, bandwidth, etc. 13. Which kind of consensus mechanism is Hero Node based on? PoS or PoW? It will be similar to PoW but different with Bitcoin, our public chain will use a creative algorithm which is different with PoW/PoS. For a more in-depth description of our consensus, please read the article: https://medium.com/@hero_node/talking-about-the-proof-of-existence-consensus-mechanism-9e90b7e8f4b7 15. What is the main focus of the team at the moment? We are currently focusing on development & marketing! 16. Why are you listed on the Dapp page of Qtum? Are you their Dapp? No, but we can help them with their ecosystem, their developers can use Hero Node to easily develop a Dapp based on Qtum chain. 17. Why do you have a refund policy? Because we want to protect our investors. 18. How big is the team? And how many of them are developers? Our team consists of 14 people, 8 of them are developers. We have many part-time developers and are still hiring. 19. A lot of people are wondering when will Hero Node be listed on the next exchange, could you please shed some light on the Binance rumors regarding certain transactions There is this reliable ethscan service that informs about the listing of coins on exchanges, and more than often they are genuinely reliable. But we planned listing on exchanges within one month after ICO and of course there could be some top ones, but due to NDA we can’t say more about it until it’s finalized. Please keep an eye on our announcement channel, because that’s where we’ll be announcing it: https://t.me/HeroNodeChannel 20. Your advisory team seems more like finance people than blockchain experts, can you tell us more about the team? At the moment, Hero Node has 3 advisors: Kevin Guo is chairman of CBAC, which is the top organization of blockchain application in China Richard Wang, the partner of DFJ, many experience on blockchain investment such as Vechain. Also, he has many resources in the area. Jerry Liu, the professor from Stanford University. 21. Why is the contract of the crowd-sale, not open source? Because of security reasons, we’ll be open sourcing the contract after the refund is finished. Also because there could be some bugs for the Ethereum and smart contract written by Solidity. Although we’ve tested the contract many times, for security reasons we will keep it closed until the refund is finished. 23. When will the code of the node be open source? We will open source the code at the end of this year! 24. Compared to other cross-chain projects, what are the differences between Hero Node and others? Please read the following article: https://medium.com/@hero_node/liu-guoping-founder-of-hero-node-talked-about-blockchains-cross-chain-506b2d3f90f084 25. In what stage of development is Hero Node now? We’ve had some demo’s for DApps and have almost finished the integration parts of some public chains. If you’re interested you could take a look at our visualization map our node: http://184.108.40.206/dashboard/geo 26. What do you think about the crypto market? Is it a bubble? And do you think that blockchain technology is overvalued? We believe that blockchain is the future. 27. What did Hero Node do to help develop Dapp? In short, we did the following: Integration of public chains and distributed storage services. Cross-platform dev framework called Hero Mobile. The fully decentralized network and DApp eco-system 28、Do you have plan for integrating NEO? We’re considering a cooperation with them. 29. Can you tell us something about the deployment of nodes? At the moment we have ~10 nodes running all over the world, please check our visualization map: http://220.127.116.11/dashboard/geo 30. With which projects have you established a partnership? At the moment we have a partnership with Qtum, IoT, and much more is on the way! We plan to support a number of public chain including Zilliqa. 31. Where is Hero Node registered and where are you based? Singapore, but currently a part of the team is working from China. 32. Is the command “npm install” available? Yes, you can use the command to add ETH and IPFS service and welcome your contributions 33.Howdo you ensure that your team’s token are locked for 2 years, and will you be able to cash out in advance? Why not use smart contracts? We will announce the team’s address. 34.Don’ t we need a minimum amount of Her to setup a node ? No. 37. Why does the Hero Node team prefer to work with IPFS instead of Stroj for example? Our developers have more than 2 years of experience working with IPFS, we also did compare IPFS with other distributed storage services and IPFS came out as the most mature one at this moment 38. What is the lock plan for pre-sale tokens? Pre-sale tokens will be locked for 3 months including base and bonus. Every month 1/3 of the tokens will be unlocked. 39. Could you please tell us more about the partnership with Ziliqa? We’ve met them several times and are currently testing on their testnet. 40. How come HeroMobile is not updated frequently? HeroMobile is already a relatively mature project. But we’re definitely improving it. 41. How to run a node without having to stake any tokens? Running a node is like running a Bitcoin or Ethereum node. It does not require tokens, but it needs to provide hardware resources such as CPU, storage, and bandwidth. 42. How can we run nodes and is there an incentive structure to do so? Yes, we will have a mining mechanism similar to the mining algorithm of POW, refer to this article please: https://medium.com/@hero_node/talking-about-the-proof-of-existence-consensus-mechanism-9e90b7e8f4b7 43. Will the official decentralized Dapp still be launched in June ? Yes it will be at end of June. 44. When can we run nodes? At the beginning stage, we will provide partners with nodes to run and test. According to the roadmap, we will push it to everyone in early 2019. 45. Are the main target users of Hero Dapp developers? What’s the plan for adoption after the official launch? Not only developers, but also node providers, even ordinary users can use dapp developed based on HeroNode. We will first improve the node, and improve the tools and SDK at the end of this year. The next step will be to conduct a lot of testing, and all developers are welcome to join in the test. After the entire system has matured, we will hold many hackathon activities to attract more developers. Of course, there will be many token incentives. 46. When will you guys start focusing on marketing? We have already focused on marketing and are planning to do so even more. We welcome everyone to give us suggestions. 47. What is the next major milestone and when will that be reached? Next milestone is the first Dapp releasing at end of June. 48. The hereditary idiots who wanted to refund or have refunded where will those HER tokens go? Will they be burnt or added to the ecosystem? They will be reserved for partnerships. 49. Would you say you are in direct competition to EOS? If yes, how do differ? What is your edge for the adoption? We have the same goal. We hope to solve the problem of developing Dapp, but EOS wants to obtain a balance in high tps, security and stability. Hero Node adopts the advantages of many public chains and pays more attention to ecological construction. 50. EOS is a cancer. I saw this post on Reddit. What does it mean? EOS draws a lot of resources and it spreads like a cancer cell, affecting other ecologies. But in the end let’s see what it can give developers or if it is just a capitalist capital chase? 51. Dapp uses resources of Hero nodes that support both IPFS nodes and underlying blockchain nodes or are they the same? Hero Node will integrate public chain resources and IPFS resources to form a complete ecosystem for developers to use 52. Will you recruit more developers ? While you compare to EOS, you know they have a very big team. For sure, we will recruit more full-time and part-time workers. Development is our backbone. 53. Would you explain the difference between Hero Node and Filecoin model as they both consume resources by Dapps? Filecoin is also an ecosystem of IPFS, but we are not just focusing on the storage part. We focus on the entire Dapp development cycle. 54. I appreciate the NDA clauses but as parting gift from this AMA — Can we get any juicy information that we can share with others and help bring the price up more. At this stage we really could not share anything regarding our NDAs. Please be patient. There is lots of exciting news to come in the future. 55. Can someone please elaborate on the marketing efforts the team is doing?
Recruiting more operators
Some activities and development progress in China will also be synchronized to overseas media
We are planning meetups in various countries.
56. What does “lock token” mean by developers? This is a kind of behavior similar to the lease of resources. It can prevent resources from being abused, and it can positively cycle the entire ecosystem. 57. What’s the link on Medium of Hero? I want to read the articles about EOS and IPFS. https://medium.com/@hero_node 58. Which gas limit i should use to make refund? 100,000 59. Already 3.5M tokens got refunded (technically out of circulation for now)？ Actually the number is 5.7M 60. Can you provide several examples on how someone will use your project and why your project is the best for this? For example, when you place order an order on Amazon but use Paypal to fulfill the payment. These are two different companies with different processes. This is very difficult between the two public chains, at least for now it is difficult, Hero Node hopes to solve this problem by integrating the public chain and IPFS resources and creating a whole ecosystem. In the near future, you can use QTUM to place orders, but you will pay with ETH. 61. Seems to be the majority of people have no clue what they buy or why its unique I gotta be honest myself I don’t know the method behind coding for blockchain what do you use for coding and how do you test the code? Our code structure is divided into Hero Aggregate Layer, Hero Node Gateway, Hero Mobile Protocol, Hero Kit and so on. We will have unit testing for each function in each structure. After each unit runs tests, we will perform process testing and carry out a large number of tests before delivering the software. 62. What you think about Morpheus labs? Are they your competitors? Sorry, we don’t know much about them.
We should pirate the entire piratebay.org website and all it's functionality directly on to the Bitcoin Cash blockchain. The piratebay.org is just magnet links and comments. Then they will say bcash stole our business ... (232 points, 439 comments)
Fees higher than a dollar cent or waiting times longer than a couple of seconds defeat the entire purpose of why Bitcoin was invented. (218 points, 164 comments)
Bitcoin Cash can turn in to the biggest non violent protest against the establishment ever : "We simply stop using their money." Which is a great way of getting edgy teenagers to join us. There is an almost infinite supply of edgy teenagers in the world. (156 points, 42 comments)
The retard tribalism is so real. SBI japan's financial giant says they will launch a platform with BCH as settlement coin (due to BTC being bad) and XRP as remittances. I provide the link and cryptocurrency shills deny plain literally declared fact. (124 points, 50 comments)
Reminder: Blockstream plans to make money from the proprietary solutions it sells, which is why it moved away from the free permissionless blockchain to an abstracted layer on top which requires 3rd party solutions to be cost effective for most users. (220 points, 146 comments)
It seems there's been a massive propaganda campaign to brainwash people into thinking hardforks are bad. (180 points, 56 comments)
BCH could really be missing the new big use case. Gamers would love to have real ownership of game items. The first game which will integrate a digital coin and make it popular will be groundbreaking. (141 points, 76 comments)
If BCH had decent privacy features it'd gain so much more market share. It's hard to compete with privacy-always-on coins such as XMR but many more coins offer moderate privacy and would be easy to beat. (42 points, 31 comments)
I am excited that BCH is being irrationally criticized, because it reminds me of 2011 and 2012 when Bitcoin was being irrationally criticized. Any of 2013, when the price rose 100x. (183 points, 82 comments)
Let's start a class action lawsuit against Canada for calling their currency the dollar. I accidentally bought CAD when I wanted USD, and didn't know I could just exchange it again. (511 points, 243 comments)
322 points: rdar1999's comment in My dog ate my TREZOR. Check your recovery seeds folks!
314 points: my_next_account's comment in Erik Voorhees: “Roger - please stop referencing me to back up your opinion that Bitcoin Cash is Bitcoin. It isn't. Bitcoin is the chain originating from the genesis block with the highest accumulated proof of work. The Bitcoin Cash fork failed to gain majority, thus it is not Bitcoin.”
259 points: everyother's comment in 1 For whoever questions the utility of Bitcoin, here's banking summarized accurately
225 points: morli's comment in Can’t believe this was available. My new license plate..
10x…Is It an Impossible Challenge or an Irresistible Opportunity for an ICO?
It is hard to say when 10x became the bare minimum for the Go Big or Go Home Mentality that surrounds personal information and future tech. You will hear it said, in so many words, again and again, “don’t even bother competing with “The Googleverse”, as Visual Capitalist once called it, unless you have something 10x better in your category or market space. Since Google and Facebook have their eyes set on just about everything from your wallet to your exact location, on a second by second basis, it would logically follow that we just give up now and let Google and Facebook, and don’t forget Amazon, take over everything and invent all future social systems and relevant technologies that will continue to shape them. The company that thinks they can do it:www.10x.market https://preview.redd.it/1m2mpn3bzo511.png?width=219&format=png&auto=webp&s=d96541a37dea5d7cd53f89ae174d2ffcc7793c0f Elon Musk decided the 10x divide was a good way to get people excited about new ventures that will not bear fruit until you are too old to care. We are all excited to get from Washington to New York in 33 minutes, and it’s just nice to know that my daughter doesn’t have to move out when she goes to college, as long as by her time the Hypertube spans the East Coast. It almost makes me forget about all the people who will be put out of work in the next five years by driverless cars and automated cargo vehicles, and what they are going to do with all their time when the Robot Tax dollars come every week in the form of a Universal Basic Income check.
“The key to making this work is increasing tunneling speed and dropping costs by a factor of 10 or more — this is the goal of The Boring Company. “
Part of the reason lies in the math. Google operates at an insane level, processing 3.5 billion searches per day. To get millions of people to try a different search algorithm is expensive — and to get them to keep that behavior permanently is even more expensive.
The only way such change becomes feasible is if a product comes out that is 10x better than Google, and at this point, such an event seems unlikely — at least in the current ecosystem.
Is Silicon Valley the last word on how data is gathered and put to use? It might seem that way at times, however, if you listen to the message that is coming out of Research Triangle in South Carolina, home to the innovation hubs of Big Data giants like IBM and SAS, global innovation centers such as Silicon Wadi, in Israel (where apparently, there is a glass ceiling for Muslims, and the rest of the tech sector is run by ex-military personnel from the elite cyber division Unit 8200) you could form a completely different opinion. Forbes did a good piece on Unit 8200 back in 2016, if you aren’t familiar. Companies like IBM and SAS say the secret sauce is all in the temporaneous, unstructured data streaming through the airwaves that can be correlated in real time with your position, preferences, and ready-made content bubble, like the one John Palfrey talks about in Born Digital. Three Different Models: one of them makes less sense than the others in a hyper-connected world. https://preview.redd.it/qzumjju4zo511.png?width=595&format=png&auto=webp&s=735aa43e3e2cd2cfc4a1514d59bc9fa1a97513ea How safe is it to concentrate a huge portion of your company’s warehoused data in one mammoth datacenter in a single country that could change it’s laws about how you can use and store data anytime it wants? Facebook is said to have it’s largest data center, Lulea, in Sweden. It is a good thing the Swedes are pro-blockchain, pro-crypto, or Mark Zuckerberg might have brick and mortared himself out of the Crypto-Blockchain boom that he recently announced Facebook intended to embrace and FaceOpolize. His Lawyers were probably on it way before they applied for the construction permits, but they still have the GDPR and they are still a member of the EEC. If some of the bigger EEC Countries decided that they were tired of having Facebook harvest data from its citizens like a black market doctor in an Indian” Kidneyville”, they could put some pressure on the Swedes to turn off the power. This is unlikely, but so seemed the fall of Rome before Christianity. At least the Romans would have thought the idea preposterous in 500 A.D. However, the EEC did succeed in fining Facebook and Google an estimated $9.3 billion the day after the new GDPR Laws went into effect on May 25, 2018. GDPR impact: Google, Facebook look at $9.3 billion in fines under new EU privacy law https://preview.redd.it/j9nfinh2zo511.png?width=366&format=png&auto=webp&s=b1f9bff96340d0a1b6063e7fb20f7b61ba44f6df https://www.businesstoday.in/technology/news/gdpr-impact-google-fined-facebook-fined-european-union-privacy-law/story/277807.htm Ex-Facebook Executive and Founder Chamath Palihapitiya, says that traditional social networks are not only misusing our personal information and forcing us to take an all or nothing deal when we check "yes" in the terms box, but also using surreptitious methods to get people addicted to visiting their sites. He compares the site stats that display on your Google plugins as red numbers to slot machines and says that many of the calls to action on Facebook’s site were developed to elicit the same kind of dopamine rush a gambling addict gets when he pulls the arm of a slot machine. LinkedIn uses the same sort of alerts to keep you coming back throughout the day as well This is a world where you generate all the interesting facts and Google and Facebook collect them, with your help, and get all the monetary benefits. This is a world where despite all the free time-saving, life-saving apps, you don’t have time for anything and you increasingly don’t have a life…not a real one. You are to busy working on the “digital you” and keeping the views-and-likes-ball in the air. Forget to post just one or two days and you will be reminded to log in and view the negative numbers and the graphs that make your popularity in the ether look like the Stock Market crashing in 2008.
Who’s Viewed You? Are you up or down in the ratings today?
https://preview.redd.it/xonpoydyyo511.png?width=637&format=png&auto=webp&s=44f0a9d15f157c1b038919935e0494ac00ca14cd If you listen to the companies who invented the modern market for data mining and data warehousing , you will hear them say that the only dream worth catching in the new “hyper-connected” world, where over 20 billion sensors will triangulate in the ether and create volumes of metadata and new data points outside the Google/Facebook Ecosystems is Unstructured data. Hence, the only logical place to start storing personal data is in a wallet like Bitcoin with all transactions verified on the Blockchain and in the ether where the promised land lies. Visit websites like IBM (Cognos, Watson Analytics), SAS, SAP HANA, and read the language they use to describe this new kind of data that are the reason AI and Machine Learning and Big Data are the wave of the future. Read the terminology they use on the SAP HANA webpage:
Gain new insights from advanced analytical processing in SAP HANA
“Leverage our in-memory advanced analytical processing capabilities — text, predictive, spatial, event streams, and time series — to build intelligent applications that provide deeper insights at unprecedented speed. And take advantage of predictive analytics, data mining, text analysis, and more.”
-SAP HANA Website Terms like “event streams” clearly refer to windows of time that are narrow, temporaneous, and outside of the traditional data warehouse. While Google does maintain the position of most people’s cell phones, and a lead in the handheld device market with Android, it is not like we don’t have a choice, or as if Google is the only one who can pinpoint your position for you or the third-party apps on your smartphone or tablet. https://preview.redd.it/ef6iialtyo511.png?width=759&format=png&auto=webp&s=9fa74fd790f026dd51292361c4ee18ee7841e125 Who in their right mind would want millions of personal data records stored in a central location, that if breached, left every record up for grabs? With all the turmoil brewing around the theft and loss, and misuse of personal data lately, whether it be SOX, GLBA, Classified Intel handling laws, or now GDPR, you would think the last place The DNC, Equifax, Hospitals, Google, Facebook, a bank, or anyone would want to purposely store data is on their servers, platforms, or any other company asset. Why not just push it to The Ether and scatter it like dust across the blockchain? Cracking the system to steal one transaction’s worth of data is economically akin to stepping over a dollar to pick up a dime. Why steal something when it is more profitable to take part in validating it? It seems like every other day there’s another mind-boggling data breach at one of the world’s most trusted companies. https://preview.redd.it/dotihufoyo511.png?width=640&format=png&auto=webp&s=0adcf1c4a6f688d70b54973e097dd7afa702bdd4 While some institutions may have no choice but to store your data in a central depository, like a hospital or Equifax, the ones that profit the most have no reason except profit to keep your details on their servers. In Google’s defense, they do have an app called Google Takeout ™, which allows you to download every detail that has been collected on you in the Googleverse by any and all of the 89+ apps in the Google ecosystem. It is not like they are forcing us to let them steal our data and sell it without our consent. Although the 20-page take-it-or leave-it opt ins on the apps they use to collect the data are a bit unfair, we are the ones who decided that Google and Facebook could sell it for several thousand dollars per person, per year without any compensation except some free cell phone apps. This begs the question: what would I do with all that data if I had a copy?
Well, at10x.market, CEO Chris McFayden and President Greg Fogarty say, “roll it up with some sort of data that is 10x more valuable than the information Google has, and then transfer its value to a token, and begin selling it over a distrubuted Smart Contracts Platform. You are now the owner of a data set at least 10x better than the next best source in the marketplace. You now possess the worlds most complete record of the digital you, and you've only just begun.
Advertisers, IOT, and Big Data service providers, as well as all the mixed reality content providers that will be augmenting the world around you with the help of some holographic contact lenses, will all need to come to you through the 10x platform to get the most complete version of the digital you to sync up with all those "event streams' and senors.” Here is what we think you should do at 10x https://preview.redd.it/ezlo0aq7yo511.png?width=747&format=png&auto=webp&s=2e4e60c176b0eca68f08c6b9282c0bc641aa1b45 Things like smartphones, tablets and laptops and flatscreen TVs will no longer be necessary since you will be able to project them holographically into your private version of reality. Even Holographic Keyboards and input tools can be projected into empty space, which means many wireless accessories will disappear too. Maybe we will simply carry a processor with Wi-Fi in our pockets to connect us to the connected world. So where can I get some 10x data so I have a fighting chance at beating Google at the Personal information game? The Founders of 10x found their opening by accident. While working with a company in the patient engagement software space on a blockchain app that would give their AI driven engagement model the edge in a very competitive industry, Founders Greg Fogarty and Chris McFayden discovered that patients were willing to volunteer data from Fitbits, other wearables, and an app that asks routine questions that a doctor might ask you at a checkup. As it turns out paying patients cash to answer basic questions about lifestyle, habits, and symptoms lower health premiums. With just the data from a Fitbit and some routine questionnaires, medicine can not only move to a preventative care model, but some might say a predictive diagnostic model where AI assumes many of the responsibilities of a primary care physician. https://preview.redd.it/jf3gnfwcyo511.png?width=747&format=png&auto=webp&s=f0825e440d0e9a3a1d4793bb498be2f08ce3f025 In addition, once employees knew that employers and benefits providers where paying them, the Patient Engagement Platform, that appears to employees as part of their HR departments Wellness Program, saw participation rates that were in line with those of Google Search and Facebook. Furthermore, the two founders of 10x discovered, during a due diligence exercise, that Medical data was worth 10x more on the black market than Credit Card and Banking Data. If they could just put that information in a digital wallet with the information that Google would give you back for free via Google Takeout ™, they would have the 10x everyone said you needed to compete with Google and Facebook. https://preview.redd.it/qpub6wnfyo511.png?width=740&format=png&auto=webp&s=19f5708f975306d404f19ec30406a123f5d8d0b3 There are literally thousands of companies who sell these Patient Engagement Platforms, and Greg and Chris's client had less than 1% market share after 6 years in business. It was obvious that the play was not in upgrading one platform with Blockchain and equipping it with a token, but rather in making a free app, just like Google has done 89+ times, that gives all the Patient Engagement and Medical Records platforms the kind of advanced AI that their client incorporated to turn Wellness into Predictive Medicine. Then individuals could start adding other valuable data points that were stranded in data warehouses to their digital data wallets. Things such as:
DNA and Biometrics
Political Party, Policy Preferences
Connected Car Data
Connected Home Data
Connect to LinkedIn and download professional Profile
Now that all the data is within the control of the individual, all that is needed is a trading platform that provides a fair profit to the creator, a fair price to the owner of the Personal Information, and that gives information of any type a normalized value so that it can be stored as a token which reflects the value of the new infonomics marketplace and the sum total of the personal data transactions carried out over the 10x Platform. If the platform gained significant market share in the buyeseller infonomics ecosystem, the token market cap should increase as the volume of available personal data and buyer and seller transactions increase over time. We all know why they call Big Data by that name. It is because the amount and variety of personal data being collected and generated are getting bigger and more varied with every sensor that is added to the IOT Ecosystem. Now with more of the kind of data that the companies like SAS, IBM, and SAP would like to correlate with, “Unstructured” Real-time data, 10x is not only in the Personal Information business, in grand style, but also all the other hot spaces that will dominate the Ether for the next five to ten years: IOT, Big Data, Mixed Reality. With Personal Data Profiles selling for between $1000 and $5,000 a year, charging for transactions and managing complex coordination of Smart Contracts executed with the 10x token offers an extremely profitable business model if you consider the lifetime value over ten years is between $10,000 and $50,000 for an individual’s static data profile and real-time location information. This means that with only 2 million customers 10x.market could cross the billion dollar magic line, that makes a run of the mill startup an official Silicon Valley “Unicorn.
￼ About Mossland Mossland is a AR (augmented reality) gamified platform for owning and trading virtualized real-estate based on mechanics of Monopoly and Pokemon Go. Virtual assets owned in Mossland can be transferred to other location-based games or services through Moss Chain, the first blockchain for AVR assets. ￼ Next Generation AR Anything can now be virtualized thanks to a star team of Ex-Samsung and Ex-Google founders. ￼ Moss Coin Transactions are made with Moss Coin (MOC), a transparent and secured cryptocurrency which will be traded on cryptocurrency exchanges. ￼ Own and Trade Landmarks You can now own and trade valuable landmarks and real estate around the world in auction houses ￼ Moss Chain Ownership of assets is secured by Moss Chain, the first AVR assets blockchain. ￼ P2P Advertising Mossland creates a new advertising platform based on the convergence of real location-based games with AR technology. ￼ Expandable Platform Virtual assets and their ownership in Mossland could be also transferred to other location based games or services on Moss Chain. Mossland ICO Name Moss Coin Symbol MOC Platform Ethereum Total issue 500,000,000 MOC Price 1 MOC = 0.12 USD Mossland Team Founders ￼ Wooram Son CEO, Co-Founder 3D Computer Graphics ExpertS/W Engineer, Samsung Electronics ￼ Chester Roh CSO, Co-Founder Serial EntrepreneurFounder, Inzen (IPO in Korea),Founder, TNC (acquired by Google)Founder, 5Rocks (acquired by Tapjoy) ￼ Minuk Kim CTO, Co-Founder 3D Computer Graphics ExpertS/W Engineer, Pantech ￼ Yongjun Hong CFO, Co-Founder KICPACFO, 5RocksPwC Korea Accountant ￼ Sean Oh COO, Co-Founder Digital Human Character ExpertS/W Engineer, Samsung Electronics ￼ Don Lim VP of Business Development General Manager, Com2uS USAAdvisory Sales Rep., IBM Korea ICO Advisors ￼ Louis Jinhwa Kim Blockchain Advisor Co-founder, Director, Korea Blockchain AssociationCo-founder, KorbitDirector, Tide InstituteAuthor of World 1st Bitcoin Book, 'Next Money Bitcoin(2013)' ￼ Jason Han Blockchain Advisor CEO, KAKAO BlockchainCo-Founder & PartneCTO, FuturePlayFounder & CEO, NexR (acquired by KT)Adjunct Professor, KAIST MBAKAIST PhD in P2P and Distributed System ￼ Jeffrey Lim Startup Advisor 18+ years of experience in startup ecosystemFormer Head of Campus Seoul, GoogleFormer venture capitalist at Softbank VenturesSerial Entrepreneur ￼ Hash Hao ICO Advisor Serial entrepreneur & Fintech expertCo-founder and CMO of INK Labs Foundation7 years experience in Fintech, AI-lending and blockchain ￼ Dennis S. Lee ICO Advisor Serial entrepreneurCrypto evangelistInk Labs Foundation Business DeveloperManaging Partner at FutureMoneyFund ￼ Ivan Danishevsky E-Sports and Gaming Blockchain Advisor Head of Shoutcasting, Garena.comCCO, Game Show TVFounder, ESM.one - Blockchained EsportsFounder, ESC.watch - Esports Charts ￼ Ilya Mikov Cryptocurrency Gaming Advisor Co-Founder, Active GamesFounder, Mobile ActiveSuccessfully raised an ICO round for its mobile MMORPG Lordmancer II. Product Advisors ￼ Duhee Lee Startup Advisor Founder LIKELIONFounder KongdooGoogle Impact Challenge, First Place (People's Choice)Speaker, 66th UN NGO ￼ Vitaly Tkach Creative Advisor Creative Director, WargamingFormer Creative Director, Leo Burnett Ukraine ￼ Peter Van Dyke AR UX & Design Advisor Interactive UX/Production, AppleCSO & Product Head, GTRProduction Head, npnf KSK PlanetCreative Co-Director, Com2uS Korea ￼ Sunkwan Kim Art Design Advisor Creative Leader at Niantic Labs, Google (Ingress, Pokemon GO)Advisor of Weenu, Art up SeoulSenior Visual Designer, Yahoo Korea ￼ Minpyo Hong Security Advisor Founder, SEWORKSFounder, SHIFTWORKS (acquired by Infraware)Advised governments on digital security issues for 20+ yearsFive-time consecutive finalist at DEFCON CTF ￼ Yaroslav Kologryvov Eastern Europe/CIS Market Advisor Founder, Ukraine's Main University Startup Ecosystem Sikhorsky ChallengeManaging Partner, VANHEALTHING CryptofundFormer CEO, Ukraine's Main Science Park ￼ Baolong Zhang CG Advisor Director, DigitallotusLead Character Artist, Supermassive GamesLead Environment Artist, Climax ActionLevel Artist, Ubisoft ￼ Charles Rim M&A Advisor General Partner, Access VenturesMD, Tapjoy Korea & SE AsiaVenture Partner, DFJ Athena VCHead of M&A, Google APACCSO, Yahoo Korea & SE Asia ￼ John Chang Investment Advisor General Partner, Access VenturesAPAC Head-Equities, Barclays AsiaCEO, Deutsche Bank KoreaCo-Founder, Access Communications ￼ Youngwoon Cha Graphics & VAR Advisor CS PhD Candidate, UNC Graphics & Virtual RealityResearcher, KISTResearch Engineer, LG Electronics ￼ John S. Kim Growth Advisor CEO & Founder, SendBird (Y Combinator)Director, GREECEO & Founder, Paprika Lab ￼ Tim Chae Venture Capital Advisor General Partner, 500 Startups KoreaPartner, 500 StartupsInvestor in 30+ seed stage tech companies in SF/SV and Korea ￼ Changsu Lee Artificial Intelligence Advisor Co-Founder & CEO, AllganizeSVP, TapjoyCo-Founder & CEO, 5Rocks ￼ Wonchai Lee Monetization Advisor Sr. Football Trader, The Hong Kong Jockey ClubSr. Odds Compiler, Singapore PoolsOddsmaker, SportsToto ￼ Widjaja Tannady Real Estate Advisor Founder, Mahanusa CapitalDirector, PT Pacific Place Jakarta Team Members ￼ Byucryun Choi Lead Character Artist Lead Character Artist, NS Studio ￼ Sangmin Lee Lead Environment Artist Environment Artist, M Game ￼ Youngdae Cho Client Engineer S/W Engineer, NHN NextPMarketer, 5Rocks ￼ Yunu Kim Server Engineer S/W Engineer, Line Games ￼ Junchel Park Blockchain Engineer S/W Engineer, Kakao ￼ Hyunuk Nam Blockchain Engineer S/W Engineer, NHN Next ￼ Seunghyun Kim Software Engineer S/W Engineer, NHN Next ￼ Hyunbin Nam Game Designer Game Designer, Affinity Game ￼ Jerome Hernandez Creative Engineer Creative Engineer, CERN ￼ Emily Park PR Manager PR Manager, LineableA.E., Cheil Worldwide For mor details, please visit to : web : https://moss.land White paper : https://d2vy65gufabiok.cloudfront.net/whitepapeMossland+Whitepaper+-+ENG.pdf Facebook : https://www.facebook.com/Mossland-1654411001264423/ Twitter : https://twitter.com/TheMossland Mail : [email protected] Bounty Program : https://bountyhive.io/join/Mossland Author : elmisbah
How Bitcoin Can and Will Disrupt the Financial System
Via Visual Capitalist: The mainstream adoption of bitcoin has started to snowball and many financial institutions have taken note. In fact, the influence of bitcoin is so strong that a senior Central Bank of Ireland official has gone on record to state that, “virtual and digital currencies can challenge the sovereignty of states.” Equally as impressive, last month Google and Yahoo added the price of Bitcoin to their finance networks. That said, what we have seen thus far is likely just the tip of the iceberg. Many VCs, including Marc Andreessen, believe the future of the blockchain and cryptocurrency to be extremely bright. Bitcoin and altcoins are empowering users by eliminating, or minimizing, many financial intermediaries. This has the potential to be a massive disruption and opportunity. Bitcoin is P2P, decentralized, and open source. Hundreds of startups and entrepreneurs are finding new ways to build upon Bitcoin and blockchain technology to create financial service possibilities ranging from escrow to bitcoin based loans. This tech is even being applied to voting, music distribution, and DNS services. Worldwide, bitcoin is now accepted by over 100,000 merchants with transactions averaging the equivalent of $78 million per day. While that is only a fraction of credit card transaction volume, some would say that is why it still such a great opportunity for speculation.
When your business model is threatened a lot of companies tried to preserve it as long as possible. they pay millions and billions of dollars for political lobbying instead of fostering innovative ideas. business models like itunes or netflix show that it is possible to make money as a content delivery network, but many other companies tried to scare users away from filesharing and introduce DRM like steam or origin in order to retain their sales. that may have helped in short terms but we dont think those companies have a future.
As far as studies tell us, there is no harm or damage caused by filesharing.
Today’s copyright legislation is out of balance, and out of tune with the times. It has turned an entire generation of young people into criminals in the eyes of the law, in a futile attempt at stopping technological development. Yet file sharing has continued to grow exponentially. Neither propaganda, fear tactics, nor ever harsher laws have been able to stop the development.
It is impossible to enforce the ban against non-commercial file sharing without infringing on fundamental human rights. As long as there are ways for citizens to communicate in private, they will be used to share copyrighted materials. The only way to even try to limit file sharing is to remove the right to private communication. In the last decade, this is the direction that copyright enforcement legislation has moved in, under pressure from big business lobbyists who see their monopolies under threat. We need to reverse this trend to safeguard fundamental rights.
It happened last friday. We were notified by torrentfreak (see this post) and indeed there was much more DNS traffic than usual on our servers (especially since they gave negative responses that did not get cached). Oh, and various cops also called us and our providers, but this time, they at least didn't take our servers again.
Since there was a massive press shitstorm (probably fired up by the content mafia PR departments) going on against the site, we laid low for a short while, then finally deployed the site today.
First, we are NOT a single issue party, despite constantly being portrayed as such. We have a comprehensive manifesto covering most areas of politics. We don't just fight for civil rights and an agenda for openness in governments. We also have a lot of positions in regard to e.g. social/welfare policy etc. These are not as mutually exclusive as US politics may make people think - while a welfare state does limit "freedom" in the sense of making you pay taxes and preventing the rich from preying on the poor, it doesn't have anything to do with how much surveillance you have, if you have a free and uncensored internet, etc. We want to protect citizen's rights, both against corporate and government attacks, and make sure every citizen can have a decent, humane life - even if that means "limiting freedom" by making people pay taxes. We certainly have a few members who are more on the extremist end of the spectrum, in all directions. The majority agrees with what was described here, and the problems are limited since the extremists are a pretty small minority that usually quickly lose interest once they notice they cannot take us over to push their agenda. Not that they wouldn't try, but they don't have a lot of effect. We do not tolerate right-wing extremists at all, and if someone tries to spread hate in the name of the Pirate Party, they get thrown out pretty quickly.
In general, our politics can be described as "linksliberal", which literally translates to "left-liberal" but these words have different meanings in different countries. It would be the bottom-left quadrant of the political compass. It means we do support a welfare state ("socialist", as US republicans would certainly call us ;)), but we also strongly support personal liberties.
> The German Pirate Party (Piratenpartei) does not want to abolish copyright, but we do want to give it a massive overhaul. Private (file)sharing must be legal and must not be hindered by lawsuits or DRM. Protected works must not be withheld from the public domain for 70 years after the death of the author anymore.
> We also want to improve the situation for authors by strengthening their position against the RIAA/MPAA-style organizations (like the GEMA, which is responsible for blocking a significant part of Youtube videos for German viewers).
> Note that while most Pirate Parties worldwide want copyright reform, the exact policy may vary. Find your local Pirate Party on Pirate Parties International - nearly every country has one.
> The common aims of the international Pirate Parties are copyright reform, privacy, transparency, and public participation. Find your local Pirate Party on Pirate Parties International - nearly every country has one - and inform yourself about their aims!
> Although the German Piratenpartei sticks up for the rights of Internet users, we are not just an "Internet party". We fight for privacy and civil liberties, both online and offline, be it a privacy for your e-mails or a strong right to assemble and protest. We fight for an unconditional basic income and a general minimum wage. For free access to education without open or hidden fees. For real equality. For a healthcare system for everyone. A drug policy that gives addicts the help they need instead of threathening weed smokers with prison.
> This is just a small excerpt from our comprehensive Manifesto (English translation here) and the even more detailed Election Program for the federal election. (Sadly, many people appear to be unable to read even the table of contents, since there are still people claiming we don't have any ideas what to do or are "just an internet party". Think freely and inform yourself!)
You could support your local pirate party, despite the two-party system they can certainly raise awareness. Also, spread the word, fight crappy laws and treaties like ACTA, which we all killed together. Work with us and discuss our topics and positions.
Currently we try to push the US and Europe to suppport the Treaty for the Blind of the World Intellectual Property Organization which will be voted upon this month. We push for this treaty that would allow blind or visually impaired people to ensure full enjoyment of their basic human rights, the right to knowledge, the right to reading, the right to information. The treaty would promote accessibility instead of copyright restrictions (think of e-readers).
In Germany (which is where movie2k was most popular), torrenting non-CC movies/music will get you cease-and-desist letters from lawyers that log IPs (often not very accurately), use some of the new anti-privacy-laws to get your address, and then make millions by sending form letters demanding you pay around 1000 EUR for their "work" and compensation for "unlimited distribution of the protected work" (aka uploading).
We don't need to mention that we think these lawyers should be sitting in prison for fraud instead of sending these letters, do we?
We do support decentralized file sharing and want to legalize it. We just can't recommend it to people who will get themselves hurt. You can use some VPNs, but that requires a level of technical skill that unfortunately many people do not possess. As a sidenote, do not use TOR for downloading stuff, it isn't made for so much traffic and you will make it slow for people who really need it (e.g. in China, Turkey, ...)
Of course we recommend voting for the Piratenpartei, if we wouldn't fully support its aims we wouldn't be spending quite a few nights keeping the IT running. If we get into the parliament, we get a lot of useful tools even if we aren't part of the government coalition. For example, we may ask questions formally which the government has to answer ("Kleine Anfrage"), making it possible to uncover corruption and stop bad laws by public shaming. Next time the government tries to get a new anti-privacy law approved with like 5% of the members of parliament present at 2 o'clock in the morning, we can show full attendance and actually reject the law - or at least request a check for Beschlussfähigkeit (a certain number of members of parliament must be present in order to pass laws), stopping the law and drawing public attention.
If you are afraid of a CDU-led coalition (e.g. the "big" black-red or a black-green coalition), take into account we are the only party to strongly oppose a coalition with the CDU (due to their anti-freedom politics) besides the Left party (Linkspartei). However, the SPD said they won't do a "big" coalition source
We're a bit surprised, too, I guess the former operators and owners of the site would get a lot more attention. While hosting a 200 MBit/s site and being a Pirate Party is interesting, it apparently isn't that interesting.
Unfortunately, we don't know anything about the owners of movie2k or movie4k (we don't even know if they are the same person or group, though it seems probable), but there is this twitter account that seems to belong to movie4k so you may be able to reach someone there. Regarding your first question, Torrentfreak has already been told, but if you think your local Pirate Party may be interested (perhaps to get a press release out) or it may be considered a juicy story by your local press, that could be a good idea.
After the takedown of "kino.to", one of the largest German streaming portals, some newspapers announced an income between 700,000 and 1.6 million € per year, only from the advertisements. Also, video-hosters like shockshare earn money, because users want an ad-free and fast video stream. So, there is already a working conecpt. A company could provide a platform where users could watch SD movies for free (ad-supported). For higer quality like HD and 3D you have to pay. But if the companies demand outrageous prices that are as high or even higher as the price of a physical copy of the movie, it will not work. Also, selling music as a download only really took of once two things happened: DRM was abolished so you could simply download a MP3 file, and prices were reasonable. Imagine a platform where you can buy your favorite TV series for 1 dollar per episode or 10 dollars per season in 480p or for 1,50 /15 dollars in HD or 3-5 dollars per movie, with a good choice and an easy interface. Once you buy it, you can either stream it (as in "whenever you want, forever", because you "own" a virtual copy of it) or download a DRM-free file of it. Sure people could pirate the DRM-free files. So what? People are already pirating DRM-free files, putting locks on your legitimate customer's copies isn't going to do anything except annoying your customers. Today, the only platforms that come close to such a service have names like "The Pirate Bay" or "PublicHD" various usenet providers and they don't earn the producers any money.
I think it is quite possible to get 5% or significantly more in the Bundestagswahl, because months before the Berlin election we were expecting not to get the 5% and in the end, we ended up at 9%. The weeks before the election, when the campagin is fully running and we start getting back into the public mind, really make a lot of a difference.
Non-members have full access to our forums and mailing lists and we have exactly zero moderation on many of them. The federal level one ("Aktive") became so unbearable most active members simply abandoned it, so mostly only trolls are left over. The same happened to some of the state-level lists. Our real life meetings, especially the ones below federal level, are pretty good. I don't think other parties have less of these fights, we just refuse to hide them and actually make them very public. The transparency we practice and demand from each other and the quite low tolerance for anything perceived as "bad" is also what makes it less probable that we become a corrupt bag of corporate shills like some other parties.
We are just hosting the info page available there now, not the movie catalogue that was available there and is still available on sites like movie4k, so we have nothing to do with the ads.
Personally, such ads are one of the reasons I use Adblock. If you do, please use it responsibly and add exceptions for sites you like. You may not think you will click the ads anyways, but often at least some of them will be interesting to you and you will click them, especially on reddit.
Besides that, shouldn't ads that say "download" on a site where you go to stream movies (AFAIK, downloading is almost always a premium option if it is available at all) be pretty non-confusing, since there is no reason to click such a button? (But yes, I saw "play" ads on some streaming sites too, not sure if it was the original movie2k.)
We hope that's what we're doing with the info page. It should educate people about the situation, and it's certainly getting a lot of hits. Some certainly from bots, but just the traffic from two ressources we originally embedded into the info page from the main site took the main site down temporarily. We'll check next week with the international Pirate Parties if the membership application rates went up.
Did you know there are Pirate Parties in about 70 countries? PPI (Pirate Parties International\) has a list. If you are using reddit, there is a good chance your country is one of them. Many of these desperately need your help!
I (can't speak for everyone) agree that it is a shame we got all those egomaniacs, but I don't think the Pirate Party is "destroyed". We simply attracted a lot of cranks, trolls and idiots who we are dealing with now. Participative democracy is sometimes a massive pain in the ass, but we are not giving it up.
Also note that what is happening on the forums and mailing lists doesn't necessarily reflect the majority of the members and what is actually happening. Since many of us refuse any kind of moderation, trolls destroyed quite a few of them, so the productive members left and mostly idiots and trolls remain.
While we decided against using Liquid Democracy (which includes delegations) for official decisions, we did decide to introduce direct online and offline participation of members (without delegations). The decision against Liquid Democracy was a decision against delegations, not against online participation.
On the other hand we continue to operate our liquid democracy tool called 'liquid feedback' as an inofficial tool.
As stated above, we are not the ones who ran the original site, we are just hosting the replacement after the original owners redirected it to us. We do not know the original operators. Thus, we don't know if the site will be ever back up to original.
However, we have heared that there is a site called "Movie4k" that is quite similar.
I'm certain you aren't getting them from the one we are hosting now, but I can't speak for the streaming site it once was.
Still, if a web site is giving you viruses, you are doing it wrong. You should realize that you are visiting an "underground" web site, which will link you to a lot of different video hosts, some of which are quite shady (the non-shady ones tend not to have that many current movies). Thus, you should expect that at least some of these sites will show you ads from shady sources because they want to make money and don't have a reputation to lose, or get hacked and their sites infected.
I assume you are intelligent enough not to download any software like "flash updates", "codec packs", "players" etc. from these sites. You need to keep your software up to date by installing all updates from reliable sources. Disable Java completely in your browser, keep your browser updated, keep your PDF plugin updated (or disable it and use the built-in one), and most importantly, keep your friggin' flash plugin updated.
This is good advice and you should do it anyways, but if you decide to be careless and drive around in a car with no safety belt and spikes all over the dashboard, at least don't join a ralley with it (i.e. if you are too lazy to keep your system safe, don't go to shady sites).
This doesn't mean the web site has any right to put viruses up, and I find it really shitty they sometimes do, but it is reality, protect yourself.
Like with weed, legalizing filesharing will remove most of these unwanted side effects. Actually, given the damage botnets can cause, that's a good reason to legalize it ;-)
Current Bitcoin Price. Monday, June 15, 2020. Visual Capitalist Cryptocurrencies: Redefining the Future of Finance. from #Bitcoinmovement https://ift.tt/2YFZKum via IFTTT. at June 15, 2020. Email This BlogThis! Share to Twitter Share to Facebook Share to Pinterest. Labels: #bitcoinmovement, #mcg, Fingerprint: 8350 7351 0CBC C137 FB9D 1A4E 0497 CFF2 6578 26F7, ... Visual Capitalist. Subscribe. Subscribed! Given email address is already subscribed, thank you! Please provide a valid email address. Please complete the CAPTCHA. Please try again. Subscribe. HOME; MARKETS. How Total Spend by U.S. Advertisers Has Changed, Over 20 Years. Visualized: A Breakdown of Amazon’s Revenue Model. Ranked: The Top 100 Product Searches on Amazon. Mapped: America’s $2 ... Comparing Bitcoin, Ethereum, and Other Cryptos. View the high resolution version of today’s graphic by clicking here.. Unless you’ve been hiding under a rock, you’re probably aware that we’re in the middle of a cryptocurrency explosion.In one year, the value of all currencies increased a staggering 1,466% – and newer coins like Ethereum have even joined Bitcoin in gaining some ... Bitcoin News; Blockchain News; Tokens; Alt Coins News; Crypto Mining > Home / Blockchain / Cryptocurrency: Redefining the Future of Finance – Visual Capitalist. Cryptocurrency: Redefining the Future of Finance – Visual Capitalist. June 15, 2020 by . Cryptocurrency: Redefining the Future of Finance Visual Capitalist SOURCE: "blockchain" – Google News – Read entire story here. Related ... It’s Official: Bitcoin was the Top Performing Currency of 2015. The Money Project is an ongoing collaboration between Visual Capitalist and Texas Precious Metals that seeks to use intuitive visualizations to explore the origins, nature, and use of money.. For most investors, the major story of 2015 was the expectation and eventual fulfillment of a rate hike, signalling the start of ...
1. Jun 2010 Opening on the NASDAQ at $17 a share, Tesla raised $226 million in its IPO. 2. Jan 2011 The modern face of Tesla arguably began in 2011 when the ... Bitcoin News review of the last 24 hours... the Bitcoin price above the $715 again as well as the daily traded volume pushing past 9 million which is a very ... According to the Visual Capitalist, “The current price of palladium is driven by fundamental supply and demand issues, not investor speculation. Between 2012 and 2018, an accumulated deficit of ... This video is unavailable. Watch Queue Queue. Watch Queue Queue Today we discuss and share the latest excellent info graphic courtesy of Visual Capitalist. ... Bitcoin & NYSE crash live! BTC price targets & chart analysis, Dow Jones, S&P 500 - TA ...